Recent publications

2020

  1. Exploring Multiple And Coordinated Views For Multilayered Geospatial Data In Virtual Reality Spur, Maxim, Tourre, Vincent, David, Erwan, Moreau, Guillaume, and Le Callet, Patrick Information 2020 [doi] [pdf]
  2. Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality? Peillard, Etienne, Itoh, Yuta, Normand, Jean-Marie, Argelaguet, Ferran, Moreau, Guillaume, and Lécuyer, Anatole In IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2020 [pdf]
  3. Perception of Multisensory Wind Representation in Virtual Reality Giraldo, Gabriel, Servières, Myriam, and Moreau, Guillaume In IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2020 [pdf]
  4. Effects of Physical, Non-Immersive Virtual, and Immersive Virtual Store Environments on Consumers’ Perceptions and Purchase Behavior Lombart, Cindy, Millan, Elena, Normand, Jean-Marie, Verhulst, Adrien, Labbé-Pinlon, Blandine, and Moreau, Guillaume Computers in Human Behavior 2020 [Abs] [doi] [pdf]
  5. MapStack: Exploring Multilayered Geospatial Data in Virtual Reality Spur, Maxim, Tourre, Vincent, David, Erwan, Moreau, Guillaume, and Le Callet, Patrick In Proc. 11th International Conference on Information Visualization Theory and Applications 2020 [Abs] [pdf]
  6. Influence of virtual objects’ shadows and lighting coherence on distance perception in optical see-through augmented reality Gao, Yuan, Peillard, Etienne, Normand, Jean-Marie, Moreau, Guillaume, Liu, Yue, and Wang, Yongtian Journal of the Society of Information Display 2020 [doi] [pdf]

2019

  1. Studying Exocentric Distance Perception in Optical See-Through Augmented Reality Peillard, Etienne, Argelaguet, Ferran, Normand, Jean-Marie, Lécuyer, Anatole, and Moreau, Guillaume In IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2019 [doi] [pdf]
  2. Virtual objects look farther on the sides: the anisotropy of distance perception in virtual reality Peillard, Etienne, Thébaud, Thomas, Normand, Jean-Marie, Argelaguet, Ferran, Moreau, Guillaume, and Lécuyer, Anatole In IEEE Virtual Reality 2019 [Abs] [doi] [pdf]
  3. Consumer perceptions and purchase behavior toward imperfect fruits and vegetables in an immersive virtual reality grocery store Lombart, Cindy, Millan, Elena, Normand, Jean-Marie, Verhulst, Adrien, Labbé-Pinlon, Blandine, and Moreau, Guillaume Journal of Retailing and Consumer Services 2019 [doi] [pdf]
  4. A Study on Differences in Human Perception between a Real and an AR Scene viewed in an OST-HMD Gao, Yuan, Liu, Yue, Normand, Jean-Marie, Moreau, Guillaume, Gao, Xue, and Wang, Yongtian Journal of the Society for Information Display 2019 [doi] [pdf]
  5. Comment les consommateurs réagissent-ils, en situation d’achat, face à des fruits et légumes difformes ? Premiers résultats d’une étude menée en magasin laboratoire virtuel immersif Lombart, Cindy, Labbé-Pinlon, Blandine, Normand, Jean-Marie, Verhulst, Adrien, and Moreau, Guillaume Revue de l’organisation Responsable 2019 [doi] [pdf]

2018

  1. Ecosystème de représentations et apprentissage de la conception Milovanovic, Julie, Siret, Daniel, Moreau, Guillaume, and Miguet, Francis In Proceedings SCAN’18 - 8ème Séminaire de Conception Architecturale Numérique 2018 [doi]
  2. Representational Ecosystems in Architectural Design Studio Critique: Do changes in the representational ecosystem affect tutors and students behaviors during design critiques? Milovanovic, Julie, Siret, Daniel, Moreau, Guillaume, and Miguet, Francis In Proceedings of the 36th eCAADe Conference 2018
  3. Réalité virtuelle et réalité augmentée : mythes et réalités 2018
  4. Influence of Being Embodied in an Obese Virtual Body on Shopping Behavior and Product Perception in VR Verhulst, Adrien, Normand, Jean-Marie, Lombart, Cindy, Sugimoto, Maki, and Moreau, Guillaume Frontiers in Robotics and AI: Virtual Environments 2018 [doi] [pdf]
  5. Voir l’invisible : de la vision par ordinateur aux réalités augmentée et virtuelle Moreau, Guillaume, and Normand, Jean-Marie Revue française d’Histotechnologie 2018 [pdf]
  6. Virtual Reality and Augmented Reality: myths and realities 2018

2017

  1. Evaluation of Facial Expressions as an Interaction Mechanism and their Impact on Affect, Workload and Usability in an AR game Transon, Alan, Verhulst, Adrien, Normand, Jean-Marie, Moreau, Guillaume, and Sugimoto, Maki In 23rd International Conference on Virtual Systems and Multimedia 2017
  2. Generation of variability in shape, aspect and time of 3D Fruits and Vegetables Verhulst, Adrien, Normand, Jean-Marie, and Moreau, Guillaume In 23rd International Conference on Virtual Systems and Multimedia 2017
  3. Enhancing design representational environment to support design learning in the studios Milovanovic, Julie, Siret, Daniel, Moreau, Guillaume, and Miguet, Francis In 13th Biennial International Conference of the European Architectural Envisioning Association 2017
  4. A geographic data gathering system for image geolocalization refining Semaan, Bernard, Servières, Myriam, Moreau, Guillaume, and Chebaro, Bilal In 2nd SDSC Conference 2017
  5. Virtual and Augmented Reality in architectural design and education Milovanovic, Julie, Moreau, Guillaume, Siret, Daniel, and Miguet, Francis In CAADs Future 2017
  6. A Study of Virtual Visual Servoing Sensitivity in the Context of Image/GIS Registration for Urban Environments Wei, Hengyang, Pressigout, Muriel, Servières, Myriam, Morin, Luce, and Moreau, Guillaume In Machine Vision Applications 2017 [doi]
  7. A study on the use of an immersive Virtual Reality store to investigate consumer perceptions and purchase behavior toward non standard fruits and vegetables Verhulst, Adrien, Normand, Jean-Marie, Lombart, Cindy, and Moreau, Guillaume In IEEE Virtual Reality 2017 [doi]

Complete lists